![]() If you just want to beat the AI, the best approach is to build a line of walls and towers, then methodically "leapfrog" forward and wall off a new sections of the map. The tactical combat in EE isn't good enough to justify a skirmish mode that essentially boils down to "AI sends endless waves of units in your general direction". Aside from a momentary reduction in his army size, there's basically no benefit to attacking him unless you can wipe him out completely. Every time you destroy an AI building or unit, he'll just create a new one free of charge. This completely sucks the depth out of a game like Empire Earth, turning it into a glorified game of whack-a-mole. The villagers it assigns to collect resources are just for show the AI is completely unaffected if you kill them. As far as I can tell, the AI receives unlimited resources and self-throttles to prevent it from leap-frogging too far ahead of you in military/technology. In fact, it can't even figure out how to build farms, so without its resource cheat it goes completely non-operational as soon as other sources of food are depleted (sometimes even sooner, since it often forgets to assign workers to resource patches). ![]() It simply doesn't know how to collect resources and balance expenditures. The underlying problem (as far as resource management goes) is that there is no AI whatsoever. Guess I'm late to this discussion, but I'll still add my piece: I want AI like in Age of Empires 2 for example, challenging but fair. I don't have the time to train hundreds of hours to be that good. Surely you've noticed that when starting at age 1, by late Copper age the AI will have completely surpassed your economy and at the same time is capable of sending 20 Sampsons to break your base? From what I've read in the Internet, you have to be a serious pro to beat the AI. ![]() I hear that it gets war elephants at 1 gold and 1 food, or whatever resources it was that they required. The AI can recruit units at a massively faster speed than you do and at hugely reduced cost. The AI will have a stronger economy score than you do. Start with 20 villagers, have the AI start with 1. ![]() ![]() The AI has massive, MASSIVE resource bonuses. It doesn't even pretend to have a fog of war, it knows where you have everything and it will deliberately exploit every hole in your defenses. The AI is all-seeing, far more so than typically in RTS games. ![]()
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December 2022
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